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AI Insights · Timothy · April 2024

Top 5 Disney Games on iOS in Dominican Republic Q1 2024

Discover how the top 5 Disney games performed on iOS in the Dominican Republic during Q1 2024, including trends in weekly downloads, revenue, and active users.

Top 5 Disney Games on iOS in Dominican Republic Q1 2024

In the first quarter of 2024, the top 5 Disney games on iOS in the Dominican Republic showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at each game's metrics and trends.

Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuating weekly revenue, peaking at around $976 in early January and dipping to approximately $188 in early February. Weekly downloads saw a gradual decline from 327 in the first week of January to 188 by the end of March. The game maintained a relatively stable number of weekly active users, starting at 1.37K and ending the quarter at 1.21K.

MARVEL SNAP by Nuverse showed a peak in weekly revenue of $630 in early February, with a low of $124 in mid-March. Weekly downloads were highest in early January at 210 and dropped to 129 by the end of the quarter. The game saw a rise in weekly active users from 845 in early January to 1.07K in mid-March, before slightly decreasing to 1.02K by the end of March.

The Simpsons™: Tapped Out from Electronic Arts had a steady weekly revenue, peaking at $84 in late January and dipping to $11 in early February. Weekly downloads remained relatively stable, starting at 154 in early January and ending at 134 in late March. Weekly active users decreased from 1.33K in early January to 1.14K by the end of the quarter.

Disney Emoji Blitz Game by Jam City, Inc. saw its highest weekly revenue of $130 in early March, with a low of $15 in late March. Weekly downloads peaked at 252 in early January and dropped to 65 by the end of March. The game had a decrease in weekly active users from 544 in early January to 420 by the end of March.

Disney Coloring World from StoryToys Limited saw its highest weekly revenue of $99 in mid-January, with a low of $21 in mid-March. Weekly downloads were highest at 199 in early January and ended at 102 by late March. The game had a fluctuating number of weekly active users, starting at 350 in early January and ending at 206 by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analysis and information, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024